![]() But a realm where most players have adapted to a extremely low Alliance population - usually by either switching factions, leaving for other realms, or what have you - can be swamped by a sudden connection into a group of realms with a much higher Alliance player base. More players generally means a more active AH, for example. ![]() That’s not to say the impact will always be bad. In some cases, realms with relatively few active players at max level will suddenly be in a community with hundreds, thousands, or even more players, changing everything from AH prices to farming for mats in the world and trying to do open world activities. It’s hard to predict what the impact of such a merger will be. Many of the most recent realm connections have created very large joined realms, with seven or eight becoming a single realm community. ![]() And also, just as clearly, unbalanced realm population isn’t the only reason to merge servers. At the same time, I’ve seen some really bad takes on this - one player called this process “Blizzard putting low pop realms on the chopping block,” as if the realm connection process deleted them entirely. I can’t pretend I know the Horde/Alliance balance on each of these realms, but I do know that unbalanced realm population favoring one faction over another is often cited by players as a reason they’d like realm connections, even in WoW Classic.
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